Patch Notes - Version 1.0.6 (03689)

Patch Notes - Version 1.0.6 (03649)

Features

  • Campaign
    • New Epic Guildie Campaign
      • Unlock ClydeCooper3
  • Clone Tower
    • Added floors 101-125 along with a new title for completion of them.
  • Battle Pass
    • Complete short daily missions to earn Battle Pass XP and earn awesome rewards as you level up.
    • There are Common, Uncommon and Rare missions that reward an increasing amount of Battle Pass XP. Missions update on Server reset each day
    • Access 2 additional missions per day and higher value rewards with the Battle Pass Premium upgrade.
    • Instantly unlock any Premium rewards earned when you purchase the Premium upgrade.
  • Powerstones
    • Powerstone Enhancement System added
      • You can now upgrade substats on your Powerstones
    • Improved UI in both the inventory and roster screen
    • Improved Filtering in both the inventory and roster to be able to quickly find and compare the stones you want.
    • Mass Fuse
      • With a few taps can fuse dozens of T1 stones into T2 or even further into T3s if you have enough resources.
    • Increased powerstone inventory limit from 500 to 800

Events

  • Battle Pass Season One (1/31-3/3)
    • Our inaugural Battle Pass Season will run through 3/3 (more details above)
  • Scroll Open Event (1/31-2/7)
    • Earn great rewards including Ability and Expedition Tokens as you earn achievements for every scroll you open!

Bug Fixes

  • Alliance Raid
    • Fixed instances where Doom Spiral was giving out too many crafting mats
  • Arena
    • Fixed camera settings for character visibility on some devices
  • Campaign
    • House Magicae / Physicus
      • Corrected key cost for raids of worlds 4 & 5
    • World 3
      • Cave Beetle Poison Leech ability fixed
    • Skeleton King Raid
      • Fixed initial barrier ability not triggering
  • Guildies
    • General
      • Changed Pow to Attack in some places
    • GarbageDeeps
      • Added AoE tag to Missile Barrage and Grenade
    • L4ADimeYo
      • Debuff Resist Down stack setting changed so 6th does not remove debuff
    • MistaDarcy
      • Fix spelling error in MistaDarcy bio
  • Red Item Clash
    • Bear Chief
      • Removed portal from environment
  • Weapon Quests
    • Light 13
      • Changed recommended damage type
  • Squad Select
    • Fixed default sort within PvP Arena to correctly sort highest power guildies to the top
    • Fixed defeated guildies within clone tower to always sort to bottom of the list.
  • Misc
    • Fixed issue with some accounts not saving battle data correctly for repeating combat events. Affected players will need to complete these one final time but going forwards it should save completion once the events roll around again.
    • Fixed issue with old 48 hour double drop event not getting tagged as expired on a small number of accounts.

Tuning

  • Alliance Raid

    • Doom Spiral
      • Lowered Difficulty of Easy, Medium and Hard
      • Increased reward Gear tier of Easy to 12
      • Changed mini boss in living necropolis 3 from Skeleton Archer to Skeleton Grunt
  • Enemies

    • Flame Sprite
      • Adjusted duration of ability to fix spawns after room clear
    • Colossal Tomb
      • Moved spawn position of skeletons in tombstone fight
  • Formations

    • Sir, Look Out!
      • Reduced lifetime of Foolish Knight from 135s to 60s
      • Reduced chance of knight spawning from 40% to 30% (for each unit) every 60s
  • Guildies

    • Akatsuki
      • Vanish: Starting cooldown set to 5s from 15s
    • QueenOfDiamonds
      • Play The Field: Added new buff +100% Casting Speed
  • Weapon Quests

    • Updated cost of All role Weapon quest costs
      • Quest 1 energy cost reduced from 8 to 5
      • Quest 2 energy cost increased from 5 to 8

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