Art
- VFX now scale better on ability upgrades that increase AoE range.
- Improved XP potion icon.
Design
- Completed a DPS tuning pass on the following classes:
- DPS Light saw a large DPS bump in order to compensate for movement time in battle.
- Their Global Cooldown has been reduced. This ensures they attack faster than other Guild Members.
- Their base stats have been increased to further increase DPS.
- Their HP remains the lowest of all Guild Members.
- DPS Medium saw a large DPS bump as well, for the same reasons as DPS Light.
- Their Global Cooldown is slightly faster than other Guild Members, though not as fast as DPS Light.
- Their base stats have been increased to further increase DPS.
- Their HP received a bump to grant them more survivability.
- DPS Ranged/DPS Magic saw various changes to ensure they aren’t outliers (both low and high DPS).
- These Guild Members were a bit all over the place, some were vastly below DPS range and others vastly above.
- FriendlyDude5 saw the most drastic change as we’ve swapped his 2* and 4* abilities.
- DPS Light saw a large DPS bump in order to compensate for movement time in battle.
- Updated Furnace Mech Raid Boss:
- Modified environment and camera to be closer and with more horizontal play space.
- Increased cooldowns on his attacks.
- Increased time to spawn between each Coal Miner Goblin (was 15s, now 20s).
- Increased size of Coal Miner Goblins to make them more visible.
- Updated red zone attacks to use consistent visual language in warning VFX.
- Renamed Overheat to Coal Explosion to help tie it to the Coal Miners mechanics.
- Added “Coal at xx% filled…” abilities to help convey danger leading up to Coal Explosion.
- Updated Kraken Raid Boss:
- Increased Kraken HP.
- Increased tentacle HP.
- Added a pushback effect to Bubble Prisons to make them more apparent.
- Increased damage dealt by Bubble Prisons. By a lot. Be careful.
- Decreased cooldown on Kraken’s Bubble Prison ability.
- Adjusted prices and contents for all Valuables packs.
- Expedition slots have been completely rebalanced.
- There are now 16 upgrade levels and costs have also been adjusted.
- Duration no longer changes with upgrade levels.
- Hard Raids now have better drop rates for raid crafting items.
- Ice Tomb duration is now shorter.
- New Bundle: Megaphone Pack.
- Earn large amounts of shards for a single random Guild Member.
Engineering
- Expedition levels are now capped by the player’s guild level.
- Damage tracker now shows leader ability damage and summon damage as part of the summoner’s / caster’s bar, but slightly different colored.
- Reduced download size for new users to get to the Water Serpent story fight.
- Better handling and redirecting when costs are not met to start battles, upgrade, etc.
- Removed old data to clear up phone storage.
- Push Notifications are now timed correctly.
- Fixed a crash on inspecting DarkShadow1337’s 4* ability.
- Fixed Expedition SFX playing when the game is muted.
- Fixed some Guild Members getting stuck on Dungeon heal rooms casting their 4* and 5* abilities repeatedly.
- Fixed main quest “Upgrade X abilities” Achievements.
- Fixed issues during day time rollover for Daily Achievements
- Fixed Floor 30 of Evil Clone Tower showing dead clones but not finishing correctly.
- Fixed 3* passive abilities not stacking correctly (when multiple squad members have the same buff).
- Better Account Recovery experience.
- Moved purchasable Gem packs to their own store tab.