Patch Notes - Version 0.2.1 (0.2.00365)

Art

  • VFX now scale better on ability upgrades that increase AoE range.
  • Improved XP potion icon.

Design

  • Completed a DPS tuning pass on the following classes:
    • DPS Light saw a large DPS bump in order to compensate for movement time in battle.
      • Their Global Cooldown has been reduced. This ensures they attack faster than other Guild Members.
      • Their base stats have been increased to further increase DPS.
      • Their HP remains the lowest of all Guild Members.
    • DPS Medium saw a large DPS bump as well, for the same reasons as DPS Light.
      • Their Global Cooldown is slightly faster than other Guild Members, though not as fast as DPS Light.
      • Their base stats have been increased to further increase DPS.
      • Their HP received a bump to grant them more survivability.
    • DPS Ranged/DPS Magic saw various changes to ensure they aren’t outliers (both low and high DPS).
      • These Guild Members were a bit all over the place, some were vastly below DPS range and others vastly above.
      • FriendlyDude5 saw the most drastic change as we’ve swapped his 2* and 4* abilities.
  • Updated Furnace Mech Raid Boss:
    • Modified environment and camera to be closer and with more horizontal play space.
    • Increased cooldowns on his attacks.
    • Increased time to spawn between each Coal Miner Goblin (was 15s, now 20s).
    • Increased size of Coal Miner Goblins to make them more visible.
    • Updated red zone attacks to use consistent visual language in warning VFX.
    • Renamed Overheat to Coal Explosion to help tie it to the Coal Miners mechanics.
    • Added “Coal at xx% filled…” abilities to help convey danger leading up to Coal Explosion.
  • Updated Kraken Raid Boss:
    • Increased Kraken HP.
    • Increased tentacle HP.
    • Added a pushback effect to Bubble Prisons to make them more apparent.
    • Increased damage dealt by Bubble Prisons. By a lot. Be careful.
    • Decreased cooldown on Kraken’s Bubble Prison ability.
  • Adjusted prices and contents for all Valuables packs.
  • Expedition slots have been completely rebalanced.
    • There are now 16 upgrade levels and costs have also been adjusted.
    • Duration no longer changes with upgrade levels.
  • Hard Raids now have better drop rates for raid crafting items.
  • Ice Tomb duration is now shorter.
  • New Bundle: Megaphone Pack.
    • Earn large amounts of shards for a single random Guild Member.

Engineering

  • Expedition levels are now capped by the player’s guild level.
  • Damage tracker now shows leader ability damage and summon damage as part of the summoner’s / caster’s bar, but slightly different colored.
  • Reduced download size for new users to get to the Water Serpent story fight.
  • Better handling and redirecting when costs are not met to start battles, upgrade, etc.
  • Removed old data to clear up phone storage.
  • Push Notifications are now timed correctly.
  • Fixed a crash on inspecting DarkShadow1337’s 4* ability.
  • Fixed Expedition SFX playing when the game is muted.
  • Fixed some Guild Members getting stuck on Dungeon heal rooms casting their 4* and 5* abilities repeatedly.
  • Fixed main quest “Upgrade X abilities” Achievements.
  • Fixed issues during day time rollover for Daily Achievements
  • Fixed Floor 30 of Evil Clone Tower showing dead clones but not finishing correctly.
  • Fixed 3* passive abilities not stacking correctly (when multiple squad members have the same buff).
  • Better Account Recovery experience.
  • Moved purchasable Gem packs to their own store tab.
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