Get your client update from Google Play!
Art
- Clone Tower UI reskin
- General UI enhancements
Design
- Updated TheRealBlackSwordsman’s Leech ability.
- Increased cooldown to 8s (was 6s).
- Decreased Leech buff duration to 3s (was 8s).
- Changed Level 6 upgrade to add 2s duration to the Leech buff (was a +Self Heal that was never actually hooked up, whoops).
- Updated difficulty tuning across all Dungeons.
- Game was leaning much too closely to the easy side after doing the DPS tuning pass.
- Mobs were given slightly more HP, damage, and defense.
- Updated difficulty across all red zone attacks in Dungeons.
- These are VERY dangerous. Be careful out there, pizzas.
- These have needed an update since prior to Early Access launch. Most of them were not dangerous at all and could just autoplay past.
- Updated various enemies.
- Skeleton Grunt got an HP buff.
- Murloc Minions got a HP and Attack buffs.
- Murloc Healers got a cast speed buff.
- Murloc Captains got an Attack buff.
- Updated Skeleton King Raid Boss fight:
- Skeleton King, Brutus, Rufus, and Clyde all got HP buffs.
- Brutus got a big Def buff.
- Phases now trigger at new HP values.
- Skeleton King acquired a new ability. Watch out!
- Skeleton King, Brutus, Rufus, and Clyde all got HP buffs.
- Updated Zombie Experiment Raid Boss fight:
- Zombie Experiment got an HP buff.
- Zombie Specimen Containers are only targetable when a Zombie is on the field.
- Zombie Specimen Containers got a VFX to help point out when they’re useful.
- Updated Ice Queen Raid Boss fight:
- Ice Queen got an HP and damage buff.
- Updated Lich King Raid Boss fight:
- Ice Dragon got an HP buff.
- Lich King summons got HP buffs.
- Added battle tips to all Raid Boss fights in the event of defeat.
- Updated ability upgrades text for 3* abilities to match terms with the stats panel.
- Updated Alexa’s Tier VI Weapon Quest to have more healers.
- Updated FriendlyDude5’s Tier VI Weapon Quest to have more tanks.
- Fixed a bug where HealersAdjust’s Shout ability wasn’t applying Stun for the correct amount of time.
- Fixed a bug where Uther’s Shield Toss ability wasn’t applying Stun for the correct amount of time.
- Fixed a bug where the Poison Steps Formation was dealing multiple layers of ticking damage rather than actually applying a Poison debuff.
- New version allows three duplicate Poison debuffs to stack on each enemy.
- Fixed a bug that stated Kirito1998’s True Cut ability targeted 16 enemies.
- Fixed a bug that showed the incorrect recommended gear tier on Challenges UI.
- Fixed a bug where the Baby Kraken’s could apply Blind outside of the range denoted in their red zone attack.
- Fixed a bug where Snow Wretch’s could damage enemies outside of the range denoted in their red zone attack.
Engineering
- Minor improvements and bug fixing to combat AI. Characters should hold position correctly on water serpent and kraken raids.
- Performance improvements to Daily Dungeon and combat in general.
- Fixed various bugs with loyalty achievements not counting progress correctly.
- Fixed some SFX playing when the game is muted.
- Fixed daily achievements bug when online when UTC date rollover occurs.
- Fixed Guild Management UI looking broken when inspecting max level ability.
- Fixed lots of other small bugs.