Art
- Fixed a visual bug with Jaina’s 4* ability.
- Fixed Lily’s Super not rendering the correct preview zone when dragging.
Design
- Created a new Coin Challenge.
- Enter daily to earn Coins using your entire Guild Roster.
- Created a new rotating Coin Event.
- Enter a new event using specific Faction Guild Members to earn Coins.
- Each event runs for 48 hours and allows one entry per day.
- Each event suggests using two different Factions in order to deal more damage.
- Updated DPS tuning for DPS Light, Medium, Ranged, and Magic.
- 4* and 5* abilities should more often deal a larger percentage of the total damage from the kit respectively.
- Note: There are still outliers where this isn’t the case, however this is usually because it’s a very strong utility Ability or an AoE that’s meant to damage large groups of enemies.
- Updated the difficulty of the game to coincide with new DPS tuning.
- This shouldn’t affect the game prior to World 3. World 4, 5, and 6, should feel challenging yet with full squads of recommended Guildies, it’s completable.
- Updated difficulty Slime Boss Raid Boss.
- Deals slightly less damage.
- Updated difficulty on Kraken Raid Boss.
- Kraken now enrages if one of the Tentacles are alive for longer than 20 seconds.
- Bubble Prisons now correctly spawn, pushback Guildies, and damage the imprisoned Guildie.
- Updated difficulty on Skeleton King Raid Boss.
- Reduced HP on Brutus and Rufus.
- Updated difficulty on Zombie Experiment Raid Boss.
- Reduced HP.
- Updated difficulty on Ice Queen Raid Boss.
- Reduced HP and Attack.
- Updated difficulty on Lich King Raid Boss.
- Reduced HP on Bosses and Summons.
- Updated regular challenge tuning.
Engineering
- Fixed Summon AI to stay close to their Summoner and not wander off.