Art
- Minor adjustments to FoxieMoxie777’s character model
- Minor adjustments to DarkShadowKiller1337’s character model
- Minor adjustments to Bigb0n3d’s character model
- Removed halloween decorations from home screen
Design
- New Megaphone Store!
- This feature now lives under the old Recruit Shop button.
- Players may purchase single pull Megaphones for 3000 Gems.
- Players may purchase 10 Megaphones for 27000 Gems.
- Added a Free Megaphone pull that refreshes every 24 hours.
- Updated Tutorial to grant random Megaphone pulls rather than Recruit Shop (old) choices.
- Updated Main Quest to grant 2* and 3* GarbageDeeps at specific milestones.
- Recruit Shop (Old)
- This now lives in the Item Store as a tab.
- Recruit selection now rotates on a weekly basis.
- Players may purchase shards for the selected characters once per day.
- Free shards have been removed in favor of the free shards from the new Megaphone Store.
- Gem Economy updates:
- Added free Gems to most Main Quest rewards.
- Lowered Daily Dungeon Gem payouts.
- Lowered Daily Achievement Gem payouts.
- XP Economy updates:
- Increased XP earned from most Campaign floors.
- Decreased XP earned from most Clone Tower floors.
Engineering
- Fixed game freezing in daily dungeon occasionally when clearing the first room
- Fixed a bug where sometimes the subsequent combat after completing the alliance raid Furnace Mech boss would start with player character taking lots of damage for no reason.
- Fixed a bug where occasionally characters would “die” on the home screen after completing the alliance raid Furnace Mech boss.
- Fixed FoxieMoxie and Druid Jenkins AI occasionally getting stuck on heal pads in dungeons
- Fixed sandworm boss being able to bypass screen wide erage damage in some parts of the arena
- Fixed sandworm boss getting stuck underground occasionally in some cases
- Fixed bug in not deleting old cached assets that caused the install size to get bigger than expected
UI
- Minor adjustments to tutorial text
- Fixed expedition UI sometimes displaying locked slots incorrectly as “shard slots” instead of “loot slots”